This webinar provides an overview of the New Zealand Virtual Reality (VR), Augmented Reality (AR) and eXtended Reality (XR) industry and also our academic research and capabilities in these areas.
We examine our unique strengths in the context of the Global industry and explore how international leaders in the field view our performance and our researchers.
The New Zealand AR/VR/XR Market Report was written by Professor Mark Billinghurst from the Auckland Bioengineering Institute at the University of Auckland for the NZ Government Ministry of Business Innovation and Employment (MBIE) and focuses on providing recommendations for the AR/VR/XR industry and research sectors which could contribute to New Zealand's economic productivity and business growth.
Mark will be joined by Professor Tom Furness, often called the Grandfather of Virtual Reality, along with leading industry and academic speakers in the New Zealand AR/VR space.
This webinar is brought to you by the University of Auckland and UniServices. The report was funded by MBIE.
Image credit: Stephan Sorkin, Unsplash.
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Professor Mark Billinghurst leads Empathic Computing lab at the University of Auckland's Auckland Bioengineering Institute. In 2019, he was awarded the Virtual Reality Career Award in recognition of lifetime contribution to human-computer interaction for augmented and virtual reality from IEEE.
Prof Tom Furness is a pioneer in human interface technology and often called the “Grandfather of VR”. He is the inventor of the personal eyewear display, the virtual retinal display, and holds 19 patents. He is a Professor at the University of Washington, and Chair of the Virtual World Society.
Prof Robert Lindeman is Director of the HIT Lab NZ at the University of Canterbury. He conducts research on multi-sensory VR 3D User Interaction, and long-term immersion, to support the effective use of VR for entertainment, work, tourism, and other areas that enhance the user experience.
Assoc Prof Taehyun Rhee is Director of Computational Media Innovation Centre at the Victoria University of Wellington, and a founder of Mixed Reality startup DreamFlux. He conducts research on using AR/VR for telepresence, Mixed Reality rendering, digital characters, and related topics.